Hops & HavocA Bellwether story
Randy's Tavern on a bright afternoon in Bellwether, North Carolina

A fantasy / science-fiction serial from Bellwether, NC

Hops & Havoc

They took our bar.

We’re taking back our town.

Randy’s Tavern · Home of affordable bottles, unreliable flooring, and the local resistance

New serialComedy · Small-town resistance · Alien beer

Gentrification has come to Bellwether.
It isn’t from Earth.

Doug and Jerry wanted their old tavern left alone. What they got was an alien invasion hiding in craft beer. It arrived with deep pockets, valid permits, and impeccable manners.

Standing between Bellwether and new management are a hands-on civic-tech fixer who spent his whole life preparing for the wrong kind of danger, a repairman who knows the guts of every machine in the county, and a bartender who’s been keeping tabs on this town for twenty years without writing a word of it down.

And in a sealed fermentation tank across town, something is listening.

Chapter one, in its own words

  • “That last one’s just you being mad in a font.”
    Jerry, reviewing Doug’s counterfeit parking signs
  • “You read Red Dawn as a comedy. I read it as a manual.”
    Doug, unbothered
  • “The notice arrived on a Thursday, in an envelope with a county return address and the unhurried menace of official paper.”
    How the trouble starts

Now reading

Last Call at Randy’s

A neighborhood feud over a fashionable brewery reveals a signal that should not exist, and puts Randy’s Tavern directly in the path of something much larger. Serialized in four episodes.

“The floor had negotiated individual truces with gravity.”
Start Episode 1
Filed under Municipal panic Suspicious fermentation One broken neon sign

The local resistance

Three experts.
In unrelated fields.

They can debug a municipal system, repair a walk-in cooler, and insult an invading intelligence. The order varies.

Doug Walker, Jerry Collins, and B.A.R.R.Y. standing together
  1. Doug Walker

    Hands-on civic-tech fixer. Systems obsessive. Owner of several contingency plans nobody asked him to make.

  2. Jerry Collins

    Repairman. Conspiracy theorist. Experiencing the worst possible form of vindication.

  3. B.A.R.R.Y.

    Currently a voice in a sealed brewery tank, answering questions nobody asked out loud. You’ll meet him. He’d like it documented, in advance, that none of this was his plan.

The series

The story so far

Story 1 · Complete

Last Call at Randy’s

The tavern feud that discovers Bellwether’s beer problem is bigger than Bellwether.

Story 1 complete. The tavern survived the first wave. Now Bellwether’s streets start moving against them.
Story 2 · Now pouring

Flight of the D.A.G.G.E.R.S.

Delivery routes, cycling club politics, and one impossible alley open the next front.

Population: complicated

Welcome to Bellwether.

A cheerful mountain town with good neighbors, aggressive zoning, and a craft-beer district that may be terraforming the planet.

One useful traffic light. Three competing definitions of “downtown.” Eleven years into choosing a new town slogan. Worth defending.

For the curious

Want the whole writers’ room?

World bible, faction files, story drafts for episodes that haven’t published yet — even the ending. It’s all back here, unlocked, if you want it before the series gets there.

Tread here if you dare

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when it pours.

Hops & Havoc is brand new. The first story is poured in full, and the next one is fermenting. Follow along by RSS, and if something made you laugh, groan, or close the tab, tell us. Honest notes only. Randy’s has survived worse.

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